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Barricaded City Block

A section of the city walled off from the rest and made into something of a safe haven, at least as much as any place could be nowadays.

Exterior environment made with a post-apocalyptic theme in mind.

Scene constructed in Unreal Engine 4, modeled and UV'd in Maya, and textures created using Substance Designer.

Project made for a course at Full Sail University.

City Presentation Shot 01

City Presentation Shot 01

City Presentation Shot 02

City Presentation Shot 02

City Presentation Shot 03

City Presentation Shot 03