Assets made for the game Snakes In Space, a collaborative student project. Most of what I worked on dealt with the characters of the game. My responsibilities for modeling were the player and enemy characters, two of the swords used by the enemies, and a few environment/scene props. I also rigged each of the characters, as well as created animations for all of the enemies. My tasks for texturing involved all of the characters, and the two enemy swords. Each was made with a top-down view in mind, as that was the game's perspective.
My team for this project consisted of 3 designers and 4 artists.
The designers were Deseree Borsh, James Barnes, and Darian Bowers.
The artists were:
Jonathan Millhauser
https://www.artstation.com/artwork/N5X5qz
Jayson Stauffer
https://www.artstation.com/artwork/3o5lPD
Andrew Cabrera
https://www.artstation.com/artwork/nQgQ9O
And myself.
Gameplay video for Ss.I.sS Snakes in Space.